Founding ML Engineer - Open-source - Systems
I’m a Founding ML Engineer at AIRecruitPro, an open-source contributor, and a self-taught builder working across AI systems, product engineering, and startups.
I focus on multimodal models, GPU-accelerated training, ML infrastructure, and turning ideas into products people use. Lately I’ve been studying GPU kernels, memory bandwidth, and matrix multiplication performance.
Metal compute shader experiments for SGEMM (4x4 tiles) that explore Apple GPU optimization and benchmarking.
AI agent that helps you learn TinyGrad and keeps you updated on bounties, featuring RAG with ChromaDB and GPT integration.
Ask Dr. Andrew Huberman questions and receive answers directly from his podcast episodes.
A tool that renames screenshots immediately based on the context in the screenshot.