Nino Risteski

Nino Risteski

I’m a Founding ML Engineer at AIRecruitPro, an open-source contributor, and a self-taught builder who likes learning by making things from scratch.

Most of my work sits somewhere between AI systems, product engineering, and startups. I care about building useful software, understanding the lower-level pieces behind modern ML, and moving quickly from rough idea to something real.

I spend a lot of time around multimodal models, GPU-accelerated training, ML infrastructure, and small tools that remove friction from everyday work.

Lately I’ve been digging into GPU kernels, memory bandwidth, and matrix multiplication performance.

Talks

iOSKonf26

From Unified Memory to USB GPUs — Apple-First Deep Learning

Talk at iOSKonf26 on Apple-first deep learning, from unified memory architecture to USB GPU setups.

Slide from the iOSKonf26 talk on Apple-first deep learning, with Nino Risteski presenting

Projects

Apple GPU / Compute

METAL_SGEMM_M4

Metal compute shader experiments for SGEMM (4x4 tiles) that explore Apple GPU optimization and benchmarking.

CUDA / Optimization

CUDA_SGEMM_BUDGET_GPU

SGEMM optimization with CUDA on a budget GTX 1660 GPU.

Agent / RAG

TinyPilot

AI agent that helps you learn TinyGrad and keeps you updated on bounties, featuring RAG with ChromaDB and GPT integration.

Search / LLM App

HubermanAnswers

Ask Dr. Andrew Huberman questions and receive answers directly from his podcast episodes.

Desktop Utility

smart_screenshots

A tool that renames screenshots immediately based on the context in the screenshot.

Open-source Contributions

Tinygrad

Writing

Useful Stuff